
         ----------------------------------------------------
                               WCGDRV
               Intense3D Wildcat Pro Display Driver for
                      Windows 2000 Workstation
         ----------------------------------------------------


-------------
Legal Notices
-------------
Copyright 1999-2000, Intergraph Corporation.

All rights reserved.

Including software, file formats, and audio-visual displays; may be used 
pursuant to applicable software license agreement; contains confidential and 
proprietary information of Intense3D and/or third parties which is protected 
by copyright and trade secret law and may not be provided or otherwise made 
available without proper authorization.

Restricted Rights Legend
Use duplication, or disclosure by the Government is subject to restrictions 
as set forth in subparagraph (c) (1) (ii) of the Rights in Technical Data and 
Computer Software clause at DFARS 252.227-7013 or subparagraphs (c) (1) and 
(2) of Commercial Computer Software -- Restricted Rights at 48 CFR 52.227-19, 
as applicable.

Unpublished -- rights reserved under the copyright laws of the United States. 
--------------------
End of Legal Notices
--------------------


-------------------
Version Information
-------------------
Product:     WCGDRV
Number:      SHBY048AC-0500A
Version:     05.01.00.20
Date:        12-MAY-2000

Description:
    The Intense3D Wildcat Pro Display Driver provides support for accelerated  
    high resolution and high color video.

    This release of the Wildcat Pro Display Driver will only install and run on 
    systems running Windows 2000.

    This driver supports standard and wide format, 24 inch and 28 inch, 
    monitors.
--------------------------
End of Version Information
--------------------------


Installation Help
=================

    This driver will not run on any machine which does not have PCI backplane
    hardware.  The Wildcat Pro Display driver will work with both the AGP and
    AGP Pro versions of the Wildcat Display adapter.

    See MANIFEST.TXT for a list of delivered files.

    Please refer to the installation documentation provided with the media
    supplied with your system.

    If you are trying to load an updated driver from the Intense3D web site,
    please do the following:

    1. Save the self-extracting .zip file to a temporary directory on the
       system hard drive.

    2. Double-click the self-extracting zip file to unzip the driver files.
       These driver files are compressed and will be expanded during the
       installation process.


    WINDOWS 2000 PLUG AND PLAY
    --------------------------

    For driver installation and removal, refer to the Hardware section
    of the Windows 2000 online help. This Help is generally available by 
    clicking on "Start" at the bottom left of the screen, and selecting the
    help entry from the menu. 

    NOTE:   During the installation, a dialog box will appear indicating that
            another disk is needed. This will correspond to the installation
            disks. Verify that the path in the entry line at the bottom of
            the dialog box points to the location for the next disk and 
            select the option that will allow you to continue installation.
            If you have downloaded an updated driver from the Intense3D web
            site, enter the path corresponding to the Disk1, Disk2,... 
            folders created by the self-extracting zip file.


Unattended Installation Help
============================
    To install the Intense 3D Pro Display driver as part of an unattended
    installation of Windows 2000, execute the following steps.

    1.  Copy all driver files to a single directory in the $oem$\$1\ path of the
        distribution directory (ex. d:\win2kdst\$oem$\$1\wcgpro).    

    2.  Add the following sections to the unattend.txt file:
        
        [Unattended]
        OemPreinstall = yes
        OemPnPDriversPath = "\wcgpro"        

        [Display]
        BitsPerPel = 32
        XResolution = 1024
        YResolution = 768
        VRefresh = 75

    3.  Execute the unattended installation.

    NOTE:  To bypass the digital signing check for a non WHQL version of the
           driver, add the following entries to the unattend.txt file:

        [SetupParams]
        DriverSigningPolicy = Ignore
        


Automated Installation Help
===========================
    NOTES:  Make sure you have write permission on the target machine as the
            automated installation will create temporary directories on its
            hard drive.
	          
    1.  Create an installation directory on your hard drive and then copy
        all installation files into that directory.  You may either create
        a directory structure having a disk1, disk2, ... format or just
        dump all files into the same directory.
    2.  Copy the contents of each installation disk to its corresponding
        folder.
    3.  Modify the setup.ini file to meet your specifications.
    4.  Run setup.exe.


New Features
============

05.01.00.13
    - Added SoftImage XSI configuration to the display applet configuration 
      wizard

05.01.00.12
    - Added support for power management (ACPI).
    - Improved performance of small display list.
    - Added support for 16-bit color (565).

05.01.00.11
    - Added performance enhancement for 3DSMax.

05.01.00.09
    - Added support for GL_ARGB_I3D pixel format.

05.01.00.08
    - Added DDraw support.

05.01.00.07
    - Added support for multisampling with Frame Sequential Stereo on
      4210 cards.

05.01.00.06
    - Reworked buffering and normalization logic to improve performance
      of ProE.

05.01.00.05
    - Changes to improve SuperScene performance for 4210 cards.
    - Added 16-SPP SuperScene support for 4210 cards.

05.01.00.03
    - Added support for MultiMon.


Fixes
=====

05.01.00.20
    - Fixed problem with swap-copy-double-buffered windows not drawing
      when moved off the left side of the display.
    - Fixed problem with windows overlapping swap-copy windows displaying 
      incorrectly.
    - Added version and copyright information to display properties applet. 
    - Fixed problems with flat-shading and SceneAA rendering
      incorrectly.
    - Fixed corruption of display when running WINBENCH.
    - Fixed a problem which caused ProE to crash on PII machines when
      trying to manipulate user clipping planes.
    - Fixed power management on 4210 cards.
    - Fixed a problem in ProE with the red component appearing to be
      "stuck" when using the depth cue and clipping slide bars.
    - Renamed silent install executable to setup.exe.
    - Silent install now will run from a CD.
    - Fixed I3D Config dialog removing max number of displays line for 4110.

05.01.00.19
    - Fixed problem with 856x480 @ 60Hz resolution on 4210 cards.
    - Fixed a problem that could cause failures in WHQL.
    - Fixed an application crash that happened when convolving and 
      zooming an image at the same time.
    - Fixed error in determining multisample memory on 4210 cards.
    - Fixed the max number of samples for multisampling on 4210 cards.

05.01.00.18
    - Fixed a blue screen that occurred when minimizing/maximizing
      GDI windows.
    - Fixed problem of not having an initial monitor type in the display
      applet.

05.01.00.17
    - Fixed a hang that happened when running the KTX Buffer Region
      extension test in conformance.
    - Fixed potential problems with sprites interacting incorrectly
      with SwapCopy windows.
    - No longer force reboot after installing 4210 driver.
    - Fixed full screen DOS problem on 4210.
    - Allowed each screen to have it's own timings on 4210.
    - Save color correction table for each screen on 4210.
    - Don't reload registry values for monitor name and manufacturer.

05.01.00.16
    - Fixed problem with userclipped primitives flashing.
    - Fixed clipping problem when using display lists.
    - Improved 4110 3DStudio Max performance at 1280x1024 resolution.
    - Fixed display applet multiview dialog.
    - Fixed screen reset on display applet configuration wizard finish.
    - Fixed an access violation which occured in SoftImage when loading
      a particular file and swithing to wireframe mode.
    - Fixed multisample calculation with correct framebuffer size for 4210 in
      display applet.
    - Added "Pro" to Wildcat name in display applet hardware info page.
    - Fixed a hang that can occur when textures are read from texture
      memory.

05.01.00.15
    - Fixed 3DMax windows being corrupted when moved.
    - Fixed hang on 4210 when menus were displayed over overlay windows.
    - Fixed lighting problems when normalization is enabled.
    - Fixed Direct3D problems with specular colors.
    - Fixed Monitor Tab and Configuration Tab problems in display settings
      properties advanced properties page.
    - Fixed multisample buffer initialization problems.

05.01.00.14
    - Fixed a lighting initialization problem on the second pass of "ideas" demo.
    - Fixed problems with 16 bit GDI code.
    - Disabled DDraw support.

05.01.00.13
    - Fixed problem of memory access violation for some applications that
      load large amount of texture images.
    - Fixed problem of Multisample buffer availability being inconsistent.
    - Changes in the Heidi driver.  Refer to Heidi readme file.
    - Fixed a bug in the Multiview logic that was creating timeouts.
    - Fixed ProE problem where zooming model caused lighting to darken.
    - Fixed unhandled exception in display applet I3D Monitor tab.
    - Fixed display applet to properly initiate system reboot when necessary.
    - Fixed display applet to properly re-initialize the active display or all
      Wildcat displays when necessary.
    - Fixed the Vertical Blank Sync check in the I3D Configuration tab.

05.01.00.12
    - Fixed problem when more than 64Mb texture maps are used. This affects
      gvn test, 3D Exerciser, among other applications.
    - Fixed problem of GDI writes corrupting the multisample buffer.
    - Fixed hang that happened when saving changes in 3DSMax when the
      application was minimized.
    - Fixed problem with multi-sampled clipped lines.
    - Fixed lighting of OpenGL logo demo.
    - Fixed DRV multiple context buffering problem.

05.01.00.10
    - Fixed problem where texture3 processed as texture2.
    - Fixed dim FlowerBox screen saver.
    - Fixed problem with 3DSMax hanging when a pull down menu was activated.

05.01.00.09
    - Fixed lockup problems when enabling/disabling SuperScene or when
      changing SuperScene resolution.

05.01.00.08
    - Fixed silent install so that no dialog boxes are displayed when installing
      an older driver over a newer version.
    - Fixed 3DSmax missing triangles problem.
    - Fixed problem with deleting OpenGL windows hanging the system.
    - Added EDID and flat panel support on multi-monitor 4210 systems.
    - Fixed hang/blue screen bug that occurred while installing 4210 driver.

05.01.00.07
    - Fixed a problem with generate mipmap and texture subimage both enabled.
    - Fixed a problem with SOFTIMAGE where UV points in the 2D view were
      being scaled when they should not have been.
    - Fixed problems with multisampled points rendering incorrectly.
    - Fixed performance problem with strip lengths on 4210.

05.01.00.06
    - Fixed a hang when running gvm22 (raygl.bat -d gvn) on 4210.
    - Fixed a problem of access violation when running textest.exe.
    - Removed limits on screen size for all cards except 4110.
    - Fixed some error checking and recovery in the silent install.
    - Fixed problem with white horizontal lines being drawn in the selected
      task's Taskbar rectangle.
    - Changed  the driver uninstall program to prevent Windows 2000 
      from automatically re-installing the driver upon reboot.
    - Fixed problem of some multisample applications hanging.  Also fixed
      problems using stencil and depth buffers with multisampling.
    - Removed the topmost option from the main window in the silent install
      so that any message boxes will not be covered by the window.
    - Fixed problems with flickering vertices when complex lighting
      and/or texturing is enabled.

05.01.00.05
    - Fixed a problem with the demo program, rover, not texturing correctly on
      4210 systems.
    - Fixed hang in ProCDRS-02 when window extents are beyond screen bounds.

05.01.00.04
    - Fixed a hang that occurred when deleting a multisample window on a system
      with two screens enabled.
    - Fixed a problem with multisample windows not drawing correctly when they
      were moved on a system with two screens enabled.
    - Fixed an out-of-memory problem when large amount of texture maps are used.
    - Fixed a hang when reading from a pixel buffer on systems with two
      screens enabled.
    - Fixed problem with second screen not being blank when booting a system
      that uses only one screen.

05.01.00.02
    - Fixed a problem where eventlog messages were failing.
    - Fixed problems with incorrectly computing the specular lighting
      component of back-facing primitives with certain non-positional
      lights. 

05.01.00.01
    - Fixed problems with finely tessellated primitives not rendering.
    - Fixed problem of not reading DDC data on 4210 card.
    - Fixed problem of BIOS video output being corrupted on a flat panel
      display after a reboot on a 4210 card.
	- Fixed problem of losing every other pixel on a 4210 card when the 
      monitor is disconnected and then reconnected.

05.01.00.00
    - Fixed texture sub image problem reported by Paradigm.
    - Fixed hang when running apitest.exe.
    - Fixed hang when running imaghang.exe with other openGL apps.
    - Fixed image processing resource allocation problem.
    - Framebuffer memory, texture memory, and number of rendering pipes are
      now correct in the applet for a 4210.
    - Fixed a hang that ocurred when running glean.
    - Fixed a problem with drawing textures on the wrong objects in the
      Punch Software.
    - Fixed a problem with the GetStringA routine writing past the end
      of an array which manifested itself as an access violation in
      AutoCad.
    - Fixed a problem with multisample not being initialized correctly.
    - Fixed access violation when running imaghang.
    - Fixed problem with EDID data from some monitors.
    - Fixed a problem which caused StarSeige Tribes to blue-screen.
    - Fixed a problem with anti-aliased points hanging on Wildcat 4210.
    - Fixed a potential hang with GDI lines having more than two vertices.
    - Fixed a hang in the image hang test on 4210s.
    - Changed a definition name to reflect its how it is used.



Trouble Shooting
================

    Refer to the Hardware section of the Windows 2000 online help for  
    trouble shooting. Or, see the Customer Support and Intense3D Online
    information listed below.


Customer Support
================

    For support of your Intense3D product, please contact our OEM partners' 
    support organizations via our Web Site:  
    http://www.intense3d.com/support.asp.


Intense3D Online
================

    Intense3D's information server on the World Wide Web brings you fast, 
    up-to-the-minute information on Intense3D's products and services, as 
    well as the company's direction.  It also provides links to the valued
    OEM partners of Intense3D along with their related support 
    organizations.  Access to Intense3D Online is available using any of the 
    popular Web browsers such as Netscape, NCSA Mosaic, Microsoft Internet 
    Explorer, and others.

    Connect to Intense3D Online at the following Internet address:
    http://www.intense3d.com
    If you have trouble accessing Intense3D's Web Site, send an e-mail
    message to webmaster@intense3d.com.
    message to webmaster@intense3d.com.
